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What makes it tick

Crichit features

Crichit is a small game on purpose. Every pillar below serves the same half-second: the tap that meets the ball. The six cover the timing model, the feedback that rewards a clean connection, the streak scoring that raises the stakes, the daily pitch everyone shares, and the deliberate absence of everything that would slow you down.

One-tap swing timing

The entire game is a single input done at the right moment. There is nothing to aim and nothing to configure — just you, the delivery and the timing window. Easy to learn in one ball, hard to master over a hundred.

Juicy six feedback

A perfect connection is meant to feel enormous. Screen shake, combo pops and a rising crowd roar reward the moment so that landing a six never gets old.

Endless streaks and multipliers

Consecutive clean hits raise a multiplier, so a long unbeaten run scores far more than the same hits scattered apart. One mistimed swing ends it — the tension is the point.

Instant pick-up play

No accounts, no tutorials, no menus to fight. Open the app and you are batting within two taps, whether you have thirty seconds or thirty minutes.

A fresh Daily Challenge

Every day serves one deterministic pitch that is identical for every player, so scores are directly comparable. A small daily habit with a fair benchmark.

Built in Unity, open source

Crichit is built in Unity and its project is public on GitHub. You can follow the build in the open and watch the game come together delivery by delivery.

At a glance

1
tap to play
3
game modes
3
platforms (soon)
streak ceiling

Keep exploring

Last updated 2 July 2026. Source: CricketLogic / Crichit (first-party). Built in Unity — github.com/cricketlogic/Cric-hit_unity.